An elite bounty hunter, alone. An alien uprising, set on taking over the galaxy. Fear the hero with nothing left to lose... Book 1: Survivor When everyone runs, who will stand? Nova is a new recruit to the Jagged Maw: an elite bounty hunter guild. During a routine collection, she finds herself dragged into the middle of an alien uprising. The Ancients, merciless beings set on reclaiming the universe, have only one person left to stop them: Nova. She must battle the Ancients, time, and her sanity, in order to stop the annihilation of the human race. Fear the hero who has nothing left to lose. Book 2: Pilgrim After her encounter with the Ancients, Nova is more determined than ever to break free of the Confederacy. When she arrives on a planet that’s been silent for over one hundred and fifty years, she discovers that the planet is far from abandoned. In order to survive, Nova and her companions must fight. When a historical enemy emerges, there will be more than their lives at stake. Book 3: Hunter Ever wanted to hunt a vampire? They're nothing compared to the lecheons Nova faces in this gripping action adventure. The blood-sucking lecheons are running rampant on Boullion Five and the police have been over-run. Nova is the only one who will take the job, but with deadly cunning, super reflexes, and a thirst for blood, the lecheons could prove too much, even for her. It will take her killer instinct to survive, and even that may not be enough. Enjoy three full-length novels in this action-packed box set.
the nova chronicles books 1 3
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Full-throttle action and adventure in books 4-6 of The Nova Chronicles. Book 4: Gambler When Aart goes missing Nova is forced to travel back to her hated home planet of Tabryn. Her latest job to solve a casino heist takes her deep into the fetid underbelly of the corrupt planet, and faces from her past start to resurface. It will take all of her strength to stay afloat as the past tries to pull her back to where it all began. Discover the planet that made the bounty hunter in Book Four: Gambler. Book 5: Justice After the Ancients and the lecheons, Nova is looking for something simple, but life is never that easy. Murder, man-eating plants, and rumours of cannibalism from the Inner Galaxies all await Nova in Book 5: Justice. Book 6: Junkie Nova's Toughest Challenge Yet. Guns blaze and people die in a covert battle for survival when an army attacks The Jagged Maw. Nova clings to life, drugged and alone on an outer planet, while the hidden enemy will stop at nothing. They strike like wolves in the dark, picking off bounty hunters until everything comes to a head in a chilling confrontation. Nova’s most gruelling and action-packed adventure yet...
Challenging an earlier view that hand-produced books before the age of print in northern England were few, purely practical, and crudely written and decorated. John B. Friedman seeks to enlighten readers on the value of their true aesthetic sensibility. Using over 200 relatively unknown manuscripts from the area, he reveals an active northern book trade at York and Durham, which served a wide range of gentry, urban bourgeoisie, and ecclesiastical users. No other work on book production and patronage in the North of England at the end of the Middle Ages exists, and only a few studies in general look at the English provincial book trade. Unlike many aristocratic manuscripts produced in London and typically related to the court or palace, northern manuscripts reflect social and religious changes and regional social currents. Friedman's thesis extends the geographic and class boundaries for the study of late medieval English manuscripts. His work dramatically reveals an unusually broad range of northern books in the mainstream of English taste, books that were used to convey the values of thriving merchants and ecclesiastical figures. In addition to historians and manuscript specialists, this book will have a strong appeal to antiquarians and bibliophiles of the English language.
A rigorously researched and intimate account of one of the most provocative American new religious movements, and its charismatic leader Elizabeth Clare Prophet. Bradley Whitsel's vivid account of the Church Universal Triumphant (CUT), from its modest origin as a tiny fragment of the esoteric community to its growth into a wealthy and formidable organization in the 1960s and early 1970s, constitutes one of the most compelling stories to emerge from the larger movement of American religion. Founded in 1958 by the charismatic Mark Prophet--and subsequently headed by his wife, Elizabeth Clare Prophet--the Church combines New Age beliefs with an anti-Communist mindset based on the conviction that America was imperiled by left-wing enemies. In his deft examination of the group's evolution, Whitsel uses internal church documents as well as other resources to trace CUT's development of a dark apocalyptic vision. He places the Church Universal and Triumphant within the context of other millennial groups sharing a similar psychology of crisis and disaster, and analyze the church's interactions with its political environment. This book will appeal to general readers as well as political scientists and sociologists specializing in the fields of political sociology, millennialism, and radical religio-political movements.
In the Known Kingdoms, Twins are killed at birth. Twins harness energy in an unpredictable and dangerous way. Twins almost destroyed the world. When Ash and Rae’s secret is discovered and Rae is kidnapped, Ash must learn to control his natural ability to manipulate the energy of his world to save her. Energy can’t be created or destroyed… but it can be harnessed… Two rules must always be observed. Two rules everyone knows. Do not use energy from the living. Do not reanimate the dead. Ash will do anything to get Rae back…even breaking their sacred laws.