Young learners will adore these charming fill-in posters that invites them to tell all about a favorite book! Kids will learn and have fun as they write about plot, setting, and character; draw their favorite scene; share facts about the books' author; and more. A great way to promote a love of reading and writing in your classroom. For use with Grades K-2.
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We seem to be living through an epidemic of stress. There are 15 million websites dedicated to the subject and Britain alone has over two million accredited therapists, counsellors and healers devoted to protecting us from what they claim is a debilitating disease. But is there really a stress problem? In this brilliant and provocative analysis, Angela Patmore examines the confusion and controversy surrounding the whole concept, raising important questions about the treatments and advice that offer to cure it. She argues that the health angst engendered by all this lucrative 'stress awareness' sends its victims in search of therapy and sedation and fuels an epidemic costing the UK billions. Far from helping people cope with their problems and feelings, Patmore contends, the unregulated industry is harming them. Her conclusions suggest we need to reappraise profoundly the way we understand our own health and well-being.
This is the second volume of the two-volume set (CCIS 528 and CCIS 529) that contains extended abstracts of the posters presented during the 17th International Conference on Human-Computer Interaction, HCII 2015, held in Heraklion, Crete, Greece in August 2015. The total of 1462 papers and 246 posters presented at the HCII 2015 conferences was carefully reviewed and selected from 4843 submissions. These papers address the latest research and development efforts and highlight the human aspects of design and use of computing systems. The papers thoroughly cover the entire field of human-computer interaction, addressing major advances in knowledge and effective use of computers in a variety of application areas. The papers included in this volume are organized in the following topical sections: mobile interaction and smart devices; social media; HCI in business and innovation; learning technologies; HCI in health; assistive technologies and environments; fitness and well-being applications; location and context awareness; urban interaction; automotive and aviation; design and user studies.