computer science logo style symbolic computing

Book Title : Computer Science Logo Style Symbolic computing
Author : Brian Harvey
Publisher : MIT Press
Release Date : 1997
Pages : 340
ISBN : 0262581485
Available Language : English, Spanish, And French
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EBOOK SYNOPSIS:

This series is for people--adults and teenagers--who are interested in computer programming because it's fun. The three volumes use the Logo programming language as the vehicle for an exploration of computer science from the perspective of symbolic computation and artificial intelligence. Logo is a dialect of Lisp, a language used in the most advanced research projects in computer science, especially in artificial intelligence. Throughout the series, functional programming techniques (including higher order functions and recursion) are emphasized, but traditional sequential programming is also used when appropriate. In the second edition, the first two volumes have been rearranged so that illustrative case studies appear with the techniques they demonstrate. Volume 1 includes a new chapter about higher order functions, and the recursion chapters have been reorganized for greater clarity. Volume 2 includes a new tutorial chapter about macros, an exclusive capability of Berkeley Logo, and two new projects. Throughout the series, the larger program examples have been rewritten for greater readability by more extensive use of data abstraction. In Volume 3 "Beyond Programming", the reader learns that computer science includes not justprogramming computers, but also more formal ways to think about computing, such as automata theory and discrete mathematics. In contrast to most books on those subjects, this volume presents the ideas in the form of concrete, usable computer programs rather than as abstract proofs. Examples include a program to translate from the declarative Regular Expression formalism into the executable Finite State Machine notation, and a Pascal compiler written in Logo. The Logo programs in these books and the author's free Berkeley Logo interpreter are available via the Internet or on diskette.

Book Title : Computer Science Logo Style Beyond programming
Author : Brian Harvey
Publisher :
Release Date : 1997
Pages : 76
ISBN : UCSC:32106014430604
Available Language : English, Spanish, And French
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Book Title : Concise Encyclopedia of Computer Science
Author : Edwin D. Reilly
Publisher : John Wiley & Sons
Release Date : 2004-09-03
Pages : 875
ISBN : 0470090952
Available Language : English, Spanish, And French
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EBOOK SYNOPSIS:

Presenting a wide ranging perspective on the key concepts and developments that define the discipline, the "Concise Encyclopedia of Computer Science" is a valuable reference for all computer users. This concise edition is adapted from the fourth edition of "Encyclopedia of Computer Science" to meet the needs of students, teachers, and professionals in science and industry.

Book Title : Computers and Exploratory Learning
Author : Andrea A. DiSessa
Publisher : Springer Science & Business Media
Release Date : 2012-12-06
Pages : 482
ISBN : 9783642577994
Available Language : English, Spanish, And French
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EBOOK SYNOPSIS:

Computers are playing a fundamental role in enhancing exploratory learning techniques in education. This volume in the NATO Special Programme on Advanced Educational Technology covers the state of the art in the design and use of computer systems for exploratory learning. Contributed chapters treat principles, theory, practice, and examples of some of the best contemporary computer-based learning environments: Logo, Boxer, Microworlds, Cabri-Géomètre, Star Logo, Table Top, Geomland, spreadsheets, Function Machines, and others. Emphasis is on mathematics and science education. Synthetic chapters provide an overview of the current scene in computers and exploratory learning, and analyses from the perspectives of epistemology, learning, and socio-cultural studies.

Book Title : Formal Languages for Computer Simulation Transdisciplinary Models and Applications
Author : Fonseca i Casas, Pau
Publisher : IGI Global
Release Date : 2013-07-31
Pages : 458
ISBN : 9781466643703
Available Language : English, Spanish, And French
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EBOOK SYNOPSIS:

Models and simulations are an important first step in developing computer applications to solve real-world problems. However, in order to be truly effective, computer programmers must use formal modeling languages to evaluate these simulations. Formal Languages for Computer Simulation: Transdisciplinary Models and Applications investigates a variety of programming languages used in validating and verifying models in order to assist in their eventual implementation. This book will explore different methods of evaluating and formalizing simulation models, enabling computer and industrial engineers, mathematicians, and students working with computer simulations to thoroughly understand the progression from simulation to product, improving the overall effectiveness of modeling systems.

Book Title : Advanced Logo
Author : Michael Friendly
Publisher : Psychology Press
Release Date : 2014-01-02
Pages : 676
ISBN : 9781317760436
Available Language : English, Spanish, And French
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EBOOK SYNOPSIS:

Advanced Logo shows how LOGO can be used as a vehicle to promote problem solving skills among secondary students, college students, and instructors. The book demonstrates the wide range of educational domains that can be explored through LOGO including generative grammars, physical laws of motion and mechanics, artificial intelligence, robotics, and calculus.

Book Title : Encyclopedia of Computer Science
Author : Edwin D. Reilly
Publisher :
Release Date : 2000
Pages : 2034
ISBN : 0333778790
Available Language : English, Spanish, And French
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EBOOK SYNOPSIS:

The Encyclopedia of Computer Science is the definitive reference for anyone who works with computers, computing, and computer science. This new edition has 2,000 pages containing over 623 fully updated articles by internationally known computing experts. Students, professionals, and lay readers quickly find all the information they need in one, easy-to-use volume for clear, concise explanations of the latest technology and its applications - including past, present, and predicted future trends in computer science. Arranged alphabetically, the 623 articles are classified into sections covering the main themes of computing: hardware, software, computer graphics, information and data, mathematics of computing, methodologies, applications and computing milieu. The encyclopedia also includes extensive appendices, and name and subject indexes.

Book Title : Introduction to Computing and Programming in Python
Author : Mark Guzdial
Publisher : Prentice Hall
Release Date : 2005
Pages : 378
ISBN : 9780131176553
Available Language : English, Spanish, And French
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EBOOK SYNOPSIS:

Guzdial introduces programming as a way of creating and manipulating mediaa context familiar and intriguing to today's readers.Starts readers with actual programming early on. Puts programming in a relevant context (Computing for Communications). Includes implementing Photoshop-like effects, reversing/splicing sounds, creating animations. Acknowledges that readers in this audience care about the Web; introduces HTML and covers writing programs that generate HTML. Uses the Web as a Data Source; shows readers how to read from files, but also how to write programs to directly read Web pages and distill information from there for use in other calculations, other Web pages, etc. (examples include temperature from a weather page, stock prices from a financials page).A comprehensive guide for anyone interested in learning the basics of programming with one of the best web languages, Python.

Book Title : Introduction to Media Computation
Author : Mark Guzdial
Publisher :
Release Date : 2005
Pages : 411
ISBN : UCSC:32106016731553
Available Language : English, Spanish, And French
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Book Title : Computer Human Interaction in Symbolic Computation
Author : Norbert Kajler
Publisher : Springer Science & Business Media
Release Date : 1998-06
Pages : 212
ISBN : 3211828435
Available Language : English, Spanish, And French
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EBOOK SYNOPSIS:

There are many problems which current user interfaces either do not handle well or do not address at all. The contributions to this volume concentrate on three main areas: interactive books, computer-aided instruction, and visualization. They range from a description of a framework for authoring and browsing mathematical books and of a tool for the direct manipulation of equations and graphs to the presentation of new techniques, such as the use of chains of recurrences for expediting the visualization of mathematical functions. Students, researchers, and developers involved in the design and implementation of scientific software will be able to draw upon the presented research material here to create ever-more powerful and user-friendly applications.