A discussion of the history and future of coding theory celebrates the ingenuity of language systems and their uses from Braille and Morse code through binary codes to 32-bit operating systems.
code the hidden language of computer hardware and software
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Get the definitive guide to the Windows Presentation Foundation (WPF), the new client programming interface for the Microsoft .NET Framework 3.0 and Windows Vista. Award-winning author Charles Petzold teaches you how to combine C# code and the Extensible Application Markup Language (XAML) to develop applications for the WPF. You’ll get expert guidance and hundreds of practical, hands-on examples—giving you the skills you need to exploit the new interface and graphics capabilities for Windows Vista. Discover how to: Create and enhance controls including menus, toolbars, tree views, and list views Use dynamic layout to automate the positioning of controls and graphics Work with dependency properties and routed input events Use XAML resources, styles, and templates to alter the appearance of your UI Use data binding techniques in XAML to help simplify and streamline your applications Create and publish XAML Browser Applications Develop visually-stunning UIs with interactive graphics, media, and animation PLUS—Get code samples on the Web
The Microsoft eBook covers both Silverlight and XNA in one volume. Bring your app ideas to life-with guidance from a Windows programming legend. Get started building your own apps and utilities for Windows Phone 7-expertly guided by award-winning author Charles Petzold. Focusing on Silverlight for Windows Phone 7 and the C♯ language.
This second Preview Edition ebook, now with 16 chapters, is about writing applications for Xamarin.Forms, the new mobile development platform for iOS, Android, and Windows phones unveiled by Xamarin in May 2014. Xamarin.Forms lets you write shared user-interface code in C# and XAML that maps to native controls on these three platforms.
Reimagined for full-screen and touch-optimized apps, Windows 8 provides a platform for reaching new users in new ways. In response, programming legend Charles Petzold is rewriting his classic Programming Windows—one of the most popular programming books of all time—to show developers how to use existing skills and tools to build Windows 8 apps. Programming Windows, Sixth Edition focuses on creating Windows 8 apps accessing the Windows Runtime with XAML and C#. The book also provides C++ code samples. The Sixth Edition is organized in two parts: Part I, “Elementals,” begins with the interrelationship between code and XAML, basic event handling, dynamic layout, controls, templates, asynchronous processing, the application bar, control customization, and collections. You should emerge from Part I ready to create sophisticated page-oriented collection-based user interfaces using the powerful ListView and GridView controls. Part II, “Specialties,” explores topics you might not need for every program but are essential to a well-rounded education in Windows 8. These include multitouch, bitmap graphics, interfacing with share and search facilities, printing, working with the sensors (GPS and orientation), text, obtaining input from the stylus (including handwriting recognition), accessing web services, calling Win32 and DirectX functions, and bringing your application to the Windows 8 app store.
This definitive guide has now been updated to cover the significant enchancements of Windows 3.1, including the new Dynamic Data Exchange (DDE) protocol, the printing and TrueType font application programming interface (API), and more. Packed with straightforward explanations, keen insights, tried and tested programming techniques, and scores of sample programs written in C.
Provides information on application development with Microsoft Forms and the Microsoft .NET Framework 2.0.
Get a focused introduction to programming 3D graphics with the Windows Presentation Foundation 3D API. Complementing his book Applications = Code + Markup, award-winning author Charles Petzold builds on XAML essentials, teaching you how to display and animate 3D graphics under the Microsoft .NET Framework 3.0 and Windows Vista. You’ll get expert guidance and code samples in XAML and Microsoft Visual C#— helping you master the skills you need to create high-fidelity user interfaces. Discover how to: Define complex 3D objects with triangle meshes Enhance the illumination of 3D surfaces with light and shading effects Color 3D figures with gradients, bitmaps, and drawings Add animation with transforms and vertex manipulation Represent linear, affine, and camera transforms by using matrices Calculate vector angles, angles of rotation, and axes of rotation Generate triangle meshes efficiently by using C# code Express rotation by using quaternion computation Provide a user interface for manipulating and drawing 3D figures PLUS—Get Visual C# and XAML code samples on the Web
A critical analysis of the protocols that control theInternet and the resistance to them.