A discussion of the history and future of coding theory celebrates the ingenuity of language systems and their uses from Braille and Morse code through binary codes to 32-bit operating systems.
code the hidden language of computer hardware and software
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Get the definitive guide to the Windows Presentation Foundation (WPF), the new client programming interface for the Microsoft .NET Framework 3.0 and Windows Vista. Award-winning author Charles Petzold teaches you how to combine C# code and the Extensible Application Markup Language (XAML) to develop applications for the WPF. You’ll get expert guidance and hundreds of practical, hands-on examples—giving you the skills you need to exploit the new interface and graphics capabilities for Windows Vista. Discover how to: Create and enhance controls including menus, toolbars, tree views, and list views Use dynamic layout to automate the positioning of controls and graphics Work with dependency properties and routed input events Use XAML resources, styles, and templates to alter the appearance of your UI Use data binding techniques in XAML to help simplify and streamline your applications Create and publish XAML Browser Applications Develop visually-stunning UIs with interactive graphics, media, and animation PLUS—Get code samples on the Web
The Microsoft eBook covers both Silverlight and XNA in one volume. Bring your app ideas to life-with guidance from a Windows programming legend. Get started building your own apps and utilities for Windows Phone 7-expertly guided by award-winning author Charles Petzold. Focusing on Silverlight for Windows Phone 7 and the C♯ language.
Reimagined for full-screen and touch-optimized apps, Windows 8 provides a platform for reaching new users in new ways. In response, programming legend Charles Petzold is rewriting his classic Programming Windows—one of the most popular programming books of all time—to show developers how to use existing skills and tools to build Windows 8 apps. Programming Windows, Sixth Edition focuses on creating Windows 8 apps accessing the Windows Runtime with XAML and C#. The book also provides C++ code samples. The Sixth Edition is organized in two parts: Part I, “Elementals,” begins with the interrelationship between code and XAML, basic event handling, dynamic layout, controls, templates, asynchronous processing, the application bar, control customization, and collections. You should emerge from Part I ready to create sophisticated page-oriented collection-based user interfaces using the powerful ListView and GridView controls. Part II, “Specialties,” explores topics you might not need for every program but are essential to a well-rounded education in Windows 8. These include multitouch, bitmap graphics, interfacing with share and search facilities, printing, working with the sensors (GPS and orientation), text, obtaining input from the stylus (including handwriting recognition), accessing web services, calling Win32 and DirectX functions, and bringing your application to the Windows 8 app store.
Learning to program is like learning a musical instrument. It takes dedication, lots of practice, and a great teacher. This primer-created by award-winning author Charles Petzold-focuses on the fundamentals of composing code with C#, an intuitive object-oriented programming language ideal for creating solutions for Microsoft Windows and the Web. Whether you're new to programming or new to C#, you'll quickly build the skills you need to orchestrate your own applications in the key of C#. Discover how to: .Start simple with variables-integers and text strings .Learn the basics of user input and output .Get deeper into data types with decimals and floating point .Explore how Booleans help a program make decisions .Branch, loop, and enumerate to perform selective and repetitive tasks .Prevent your programs from crashing with structured exception handling .Assemble classes from fields, methods, and properties .Extend classes with inheritance, operators, and virtual methods .Store information in data fields .Teach your programs to play music in the key of C#
If you are a programmer, you need this book. You've got a day to add a new feature in a 34,000-line program: Where do you start? Page 333 How can you understand and simplify an inscrutable piece of code? Page 39 Where do you start when disentangling a complicated build process? Page 167 How do you comprehend code that appears to be doing five things in parallel? Page 132 You may read code because you have to--to fix it, inspect it, or improve it. You may read code the way an engineer examines a machine--to discover what makes it tick. Or you may read code because you are scavenging--looking for material to reuse. Code-reading requires its own set of skills, and the ability to determine which technique you use when is crucial. In this indispensable book, Diomidis Spinellis uses more than 600 real-world examples to show you how to identify good (and bad) code: how to read it, what to look for, and how to use this knowledge to improve your own code. Fact: If you make a habit of reading good code, you will write better code yourself.
Provides information on application development with Microsoft Forms and the Microsoft .NET Framework 2.0.
A critical analysis of the protocols that control theInternet and the resistance to them.
Provides information on programming 3D graphics using Windows Presentation Foundation 3D API.
“Look it up in Petzold” remains the last word on Windows development. In this .NET-ready Windows programming guide, the best-selling author shows you how to get the most out of Windows Forms—the next-generation Windows programming class library. You’ll discover how to use C# to create dynamic user interfaces and graphical outputs for Windows applications. With dozens of examples of client applications to illustrate common techniques and plenty of no-nonsense advice on best programming practices, you’ll be C# sharp in no time. Topics covered in this guide include: A tour of C# Windows Forms Essential structures An exercise in text output Lines, curves, and area fills Tapping into the keyboard Pages and transforms Taming the mouse Text and fonts The timer and time Images and bitmaps Buttons, labels, and scrolls Béziers and other splines Menus Paths, regions, and clipping Dialog boxes Brushes and pens Edit, list, and spin controls Font fun Toolbars and status bars Printing Tree view and List view Metafiles Clip, drag, and drop INCLUDED ON CD-ROM: * Sample source code for all the examples presented in the book A Note Regarding the CD or DVD The print version of this book ships with a CD or DVD. For those customers purchasing one of the digital formats in which this book is available, we are pleased to offer the CD/DVD content as a free download via O'Reilly Media's Digital Distribution services. To download this content, please visit O'Reilly's web site, search for the title of this book to find its catalog page, and click on the link below the cover image (Examples, Companion Content, or Practice Files). Note that while we provide as much of the media content as we are able via free download, we are sometimes limited by licensing restrictions. Please direct any questions or concerns to [email protected]