Now a Netflix original series! The Witcher, Geralt of Rivia, becomes the guardian of Ciri, surviving heiress of a bloody revolution and prophesied savior of the world, in the first novel of the New York Times bestselling series that inspired the Netflix show and the hit video games. For over a century, humans, dwarves, gnomes, and elves have lived together in relative peace. But times have changed, the uneasy peace is over, and now the races are fighting once again. The only good elf, it seems, is a dead elf. Geralt of Rivia, the cunning assassin known as the Witcher, has been waiting for the birth of a prophesied child. This child has the power to change the world -- for good, or for evil. As the threat of war hangs over the land and the child is hunted for her extraordinary powers, it will become Geralt's responsibility to protect them all. And the Witcher never accepts defeat. Andrzej Sapkowski, winner of the World Fantasy Lifetime Achievement award, started an international phenomenon with his Witcher series. Now, look out for The Tower of Fools, book one of Andrzej Sapkowski's Hussite Trilogy, coming in October 2020! Witcher novelsBlood of ElvesThe Time of ContemptBaptism of FireThe Tower of SwallowsLady of the LakeSeason of Storms Witcher collectionsThe Last WishSword of Destiny The Malady and Other Stories: An Andrzej Sapkowski Sampler (e-only) Translated from original Polish by Danusia Stok.
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The New York Times bestselling series that inspired the international hit video game: The Witcher A sample of offerings from international fantasy superstar Andrzej Sapkowski, and the perfect introduction to his work. Best known for his series of stories and novels about Geralt, the Witcher, Sapkowski is one of the most successful fantasy authors in the world. Contains: 2 complete Witcher short stories taken from THE LAST WISH, the first chapter of BLOOD OF ELVES, the first Witcher novel, the first chapter of BAPTISM OF FIRE, the third full-length book in the series, and a non-Witcher short story "The Malady." For more Witcher, check out: Witcher novelsThe Blood of Elves The Time of Contempt Baptism of Fire The Tower of SwallowsLady of the Lake Witcher collectionsThe Last WishSword of Destiny
A hidden conspiracy. A threat that spans worlds. A fate long foretold. When Arlyn journeys through the Veil to confront her elven father, she’s launched into life-altering quest for acceptance…and a place to belong. Journey into a realm where half-bloods, exiles, scouts, and seers band together to prevent their worlds’ destruction. This collection includes Books 1-4 in the Return of the Elves epic fantasy series: -Soulbound -Sundered -Exiled -Seared -Plus never-before-seen bonus content! “This is a great series. It's full of action, friendships, mystery, magic, fae, elves and love. Great story line and strong characters. So grab your copy and enjoy reading.” ~Amazon review of Seared “The author continues to weave these memorable characters in and around love and adventure. Start the series today. I do not think you will be disappointed!” ~Booknook Reviews
Behind the legend stands a being hungry for justice and vengeance as the adventure, intrigue, and heroism of World of Warcraft, the global phenomenon, rise to a new level. You are not prepared. Illidan Stormrage is one of the most powerful beings ever to walk the lands of Azeroth. He is also one of the least understood. Behind his legend, beneath his enigmatic mission, lies a brilliant mind whose machinations are comprehended by few—and trusted by even fewer. Illidan’s righteous reign of justice and vengeance has begun. Long ago, the night elf sorcerer Illidan infiltrated the demonic Burning Legion to ward off its invasion of Azeroth. Instead of hailing him as a hero, his own kind branded him the Betrayer, questioning his intentions after he appeared to aid the demon lords. For ten thousand years, he languished in prison—vilified, isolated, but never forgetting his purpose. Now the Legion has returned, and there is only one champion who can truly stand against it. Released from his bonds, Illidan prepares for the final confrontation in the alien realm of Outland, gathering an army of grotesque fel orcs, serpentine naga, cunning blood elves, and twisted demon hunters to his side. He alone knows what deeply hidden motives guide his hand; he alone understands the price that must be paid to defeat the enemies of creation. Yet as before, he is assailed by those who see his schemes as a cynical quest for power, including the night elf Maiev Shadowsong, his former jailor. Warden Shadowsong and her Watchers have pursued the Betrayer to Outland to exact retribution for his crimes, and she will not rest until Illidan is in her custody . . . or in his grave. Praise for Illidan “William King kicks off a great story with Illidan.”—BlizzPro “For many people, new and old players alike, this book will be an eye-opening journey.”—All Things Azeroth “I enjoyed World of Warcraft: Illidan a great deal.”—BlizzPlanet “Damn fun . . . There’s virtually never a dull moment in Illidan.”—Cinelinx
There’s a traitor among the elves. A traitor who will stop at nothing to see Eroan pay for the crime of loving a dragon, and Eroan Ilanea will pay with blood. Lysander has never been free to choose his fate. That is about to change. Finally, he learns what it means to be emerald, but knowledge is power, and power whispers its seductive curse into the ear of a broken prince. Elf and dragon. Leaders, lovers, fighters. Fates entwined. But as the dragonkin rise under a new king, will Eroan's and Lysander's boundless love save the world or destroy it forever?
A powerful daemon, banished millennia ago by the twins' ancestor, Aenarion the Defender, has returned to wrack bloody revenge. Plucked from thier home in the wilds of Chrace, Tyrion and Teclis must learn the arts of war and the mystery of magic, as well as the secrets survial in the Phoenix King's court. Hunted by daemonic assissins and beset by treachery, they must fight to survive and claim thier destiny as the greatest heroes of the age.
A quartet of fantasy graphic novel adventures come together in an omnibus edition that chronicles the adventures of dark elf Malus Darkblade, as his soul is seized by the daemon Tz'Arkan and he embarks on a perilous quest to find objects of mystical power. Young Adult.
An exploration of the popular online role-playing game World of Warcraft as a virtual prototype of the real human future. World of Warcraft is more than a game. There is no ultimate goal, no winning hand, no princess to be rescued. WoW is an immersive virtual world in which characters must cope in a dangerous environment, assume identities, struggle to understand and communicate, learn to use technology, and compete for dwindling resources. Beyond the fantasy and science fiction details, as many have noted, it's not entirely unlike today's world. In The Warcraft Civilization, sociologist William Sims Bainbridge goes further, arguing that WoW can be seen not only as an allegory of today but also as a virtual prototype of tomorrow, of a real human future in which tribe-like groups will engage in combat over declining natural resources, build temporary alliances on the basis of mutual self-interest, and seek a set of values that transcend the need for war. What makes WoW an especially good place to look for insights about Western civilization, Bainbridge says, is that it bridges past and future. It is founded on Western cultural tradition, yet aimed toward the virtual worlds we could create in times to come.
Thirty years in the future, a sinister New York City exists in permanent darkness. A student at the secured NYU, nineteen-year-old Nadine has visions of Victor Gianni, an imaginary guy she has real feelings for. Afraid of being truly insane, she explains the visions away as simple daydreams, but she can no longer deny them when she bumps into Victor in real life. But this Victor doesn't know her, and turns her away. After the encounter, Nadine's visions change to those of eerie fates, gods she's never heard of, demons with sharp claws they are not too timid to use … and instructions.To discover if she's losing her mind, Nadine follows the vague directions—with the real, rude and reluctant Victor—leading to a man who knows it all: Nadine can restore an ancient creed by unveiling the clues on her visions, and bring sunlight and peace to the world again. But that's only if the demons and the other evil forces behind the darkness don't stop her first.**New Adult PNR/UF novel (73k words)**